settings
help
FILE
CREATE
VOXELIZE
SYMM.
MODEL
PAINT
VOXELS
BAKERY
MESHES
view_in_ar
camera
CAMERA
ENV.
MATERIAL
TEXTURE
STORAGE
GROUPS
MODEL
RENDER
EXPORT
SAVE
LOAD
UNDO
REDO
exit_to_app
ABOUT
HELP
Documentation
Download
QUICKSTART
Samples
User Startup
Menger Sponge
PT: Cornell Box
PT: Indirect Bounce
Arch Interior
Fill Tool
Symmetry Odd
Symmetry Even
Voxelization 2D
Startup v4
Startup (legacy)
MagicaVoxel
Character Cat @ephtracy
Tank Destroyer @arsgametm
Skyscraper @kluchek
Odyssey @kluchek
EXTRAS
Asset Viewer
Pixel Monk
4.2.8 Beta
↳
GitHub Repo
Developer
↳
@nimadez
exit_to_app
PREFERENCES
GENERAL
User Startup
No Hover Menu
BVH Picking
Point Cloud
Grid Plane
Palette
WEBSOCKET
Enable Client
SYSTEM
Fullscreen
Reset Hover
Debug Layer
Clear Cache
exit_to_app
FILE
PROJECT
New
Load
Save As...
MagicaVoxel
EXPORT
Format
GLB
GLTF
OBJ
STL
Export Voxels
Export Meshes
Selected Mesh
CAPTURE
Screenshot
exit_to_app
GENERATOR
BOX
X
Y
Z
Fill Box
New Scene
Box
Plane
Isometric
SPHERE
Size
Inner
New Scene
Sphere
TERRAIN
X
Y
Z
Height Gradient
Terrain
exit_to_app
VOXELIZER
3D MODELS
Scale
Upload Model
>
IMAGES
Ratio
Z-Up
Upload Image
Paste Base64
>
exit_to_app
SYMMETRY
AXIS
S
X
Y
Z
SYMMETRIZE
Pos (+) > Neg (-)
Neg (-) > Pos (+)
MIRROR
Mirror
DELETE HALF
Positive Half
Negative Half
PIVOT CENTER
World Center
exit_to_app
MODELING
FREEFORM
Add
Remove
BOX SHAPE
Box Add
Height
Box Remove
RECTANGLE
Rect Add
Rect Remove
exit_to_app
PAINTING
FREEFORM
Paint
BOX SHAPE
Box Paint
RECTANGLE
Rect Paint
FILL COLOR
Bucket
Paint All
PICK COLOR
Eyedropper
Pixel Eyedropper
exit_to_app
VOXELS
TRANSFORM
Box Shape
Rectangle
Color Group
Visible Voxels
Clone
NORMALIZE
Normalize
Voxel Positions
CLEANUP
Reduce Voxels
Kill Duplicates
exit_to_app
BAKERY
ADD BAKE
New Bake All
New Bake Color
BATCH BAKE
Bake All
Bake
Color Groups
OPTIONS
Backface Culling
Clear All
exit_to_app
MESHES
REPLICATE
Clone
MERGE
Merge All
UNBAKE
Voxelize
New Scene
CLEAR
Reset Rotation
Delete Selected
exit_to_app
PT RENDERER
RENDER
6
5
4
3
2
None
FX
Mask
Depth
Color
Shot
Fast
Pause
ENVIRONMENT
IBL Power
Direct Light
Background
MATERIAL
Lambert
Metallic
Emissive
Roughness
Shade Only
Grid Lines
MESHES
Ground
exit_to_app
CAMERA
VIEW
Perspective
Frame
SETTINGS
FOV
Aperture
Focal Len.
ANIMATION
Auto Rotate
CCW
exit_to_app
ENVIRONMENT
BACKGROUND
HDRI
Default
Black
Footprint Court
Venice Sunset
Pedestrian Overpass
Blouberg Sunrise
Quarry
Load HDRI
Unload
Display
DIRECT LIGHT
SUN
Intensity
Light Locator
Shadows
exit_to_app
MATERIAL
PROPERTIES
Roughness
Metallic
Alpha
Albedo
Emissive
VERTEX COLORS
exit_to_app
TEXTURE
PATTERNS
Solid
Outline
Grid
Checker
IMPORT
Add Texture
exit_to_app
STORAGE
SNAPSHOTS
CLEAR
SAVE
CLEAR
SAVE
CLEAR
SAVE
CLEAR
SAVE
exit_to_app
COLOR GROUPS
HIDE
Isolate Color
Hide By Color
UNHIDE
Invert Visibility
Unhide All
CLEAR
Delete By Color
Delete Hidden
Regroup All
control_camera
imagesearch_roller
add
remove
format_color_fill
clear
brush
create
colorize
S
P
border_inner
border_style
tungsten
CEL
format_color_fill
0
| SL
0
/ 4096 |
0
| BOUNCE
0
0
FPS |
0
|
0
V
OXEL BUILDER
- PLEASE WAIT -
title here
Cancel
Ok